![]() Install XCode and command-line tools from. There are no pre-built innoextract binaries for macOS, but you can build it yourself by following these steps: # layman -a arx-libertatis # emerge app-arch/innoextractĪ live ebuild is available in the arx-libertatis overlay. The app-arch/innoextract package is available in the arx-libertatis overlay: Or use yum-config-manager and yum if dnf is not available.įreeBSD users can build innoextract using the ports system:Īlternatively, a pre-compiled innoextract package can be installed using: Then install the innoextract package using dnf: Replace Fedora_Rawhide with your distro version as needed. You can add the repository for Fedora Rawhide using: Updated innoextract packages are available in the home:dscharrer project on the openSUSE build service. Users of Fedora 24 or newer can simply install innoextract from the distribution repositories: The openSUSE build service does not provide a repository for Debian source packages, but you can download the package sources from the ArxPackages git repository. Then update the package list and install the innoextract package: Replace Debian_7.0 with your distro version as needed. To download packages from the repository you will need to install its gpg key: You can add the repository by appending the following to your /etc/apt/sources.lst: ![]() Users of Debian 7 or newer can just install the innoextract package from the distribution repositories: If you don't want to compile innoextract yourself, follow the instructions below:įor Arch Linux the innoextract package is available in the community repository and can be installed with pacman:įirst, install chaser and base-devel if you don't have it already: This is not needed when installing the binary packaged as described in the previous sections, only when building from source yourself. $ sudo apt-get install build-essential cmake libboost-all-dev liblzma-devĪnd then proceed with the normal build instructions in the README file. Under apt-based systems like Ubuntu these can be unstalled using iconv (optional, either as part of the system libc, as is the case with glibc and uClibc, or as a separate libiconv).liblzma from xz-utils, including development headers (technically optional, but required to extract most installers).Boost 1.37 or newer, including development headers.To build innoextract from source you will need It is not meant to be complete - please also check the main page if your distro is not listed here. Do I need to click on one of the files in the freespace folder, to start it, or am I missing something else ? There seem to be several files ending in exe, but having got so far, I do not want to mess it all up, by randomly clicking on files I know nothing about.This page lists installation instructions for innoextract on various Linux distributions. So I moved the folder to the Applications page, and clicking on it, opens it up and shows all the files. A friend, found the freespace folder, somewhere on the hard drive, as it was not showing in the usual Finder or Launchpad. I can see, that I have all the files, and on using the jar launcher, it goes through all the lines and green balls, then says : " Installation Complete, All mods installed succesfully " Then I just had to click on " Finish " However, there is no Icon or way to start the game. I downloaded both, and I tried to open them, and a box comes up saying the file cannot be opened. Then I got prompted to download " openAl " but, once i found the page, there are 2 different downloads, 1 says OpenAl 1.1 windows and the other says OpenAl 1.1core SDK. I have downloaded the FreeSpaceOpeninstaller.Jar v 2.3.0. So far, I have verified that my Java is up to date. The FreeSpace Universe Reference Project.
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